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How to Use Multiscatter For 3ds Max 2015 to Create Stunning Scenes



How to Use Multiscatter For 3ds Max 2015 to Create Stunning Scenes




Multiscatter is a powerful plugin for 3ds Max that allows you to create complex scenes with millions of objects easily and quickly. It works with various rendering systems, such as V-Ray, Mental Ray, Corona, Octane, and more. In this article, we will show you how to install and use Multiscatter for 3ds Max 2015 to create realistic and stunning scenes.


Multiscatter For 3ds Max 2015 Crack



How to Install Multiscatter For 3ds Max 2015




Before you install Multiscatter for 3ds Max 2015, make sure you have the following requirements:


  • A compatible version of 3ds Max 2015 (64-bit)



  • A compatible version of your preferred rendering system (V-Ray, Mental Ray, Corona, Octane, etc.)



  • A license for Multiscatter (you can purchase it from here or download a trial version from here)



To install Multiscatter for 3ds Max 2015, follow these steps:


  • Download the Multiscatter plugin file from the link provided by the vendor or the trial version link.



  • Extract the zip file and run the setup.exe file.



  • Follow the instructions on the screen and choose your 3ds Max 2015 installation folder.



  • Copy the crack file (*.dlo) from the crack folder and paste it into the plugins folder of your 3ds Max 2015 installation folder.



  • Restart your 3ds Max 2015 and check if Multiscatter is available in the Create panel under Geometry.



How to Use Multiscatter For 3ds Max 2015




To use Multiscatter for 3ds Max 2015, follow these steps:


  • Create or import the objects that you want to scatter in your scene. You can use any geometry type, such as meshes, proxies, splines, etc.



  • Select one or more objects and click on the Multiscatter button in the Create panel. This will create a Multiscatter object that contains the selected objects as its source.



  • Adjust the parameters of the Multiscatter object in the Modify panel. You can change the distribution type, density, scale, rotation, collision detection, material assignment, animation settings, and more.



  • You can also use maps to control the distribution and scaling of the scattered objects. For example, you can use a bitmap or a procedural map to create variations in density or size based on color or grayscale values.



  • You can create multiple Multiscatter objects in your scene and combine them to create complex scenes. You can also use different rendering systems with Multiscatter objects.



  • To render your scene with Multiscatter objects, make sure you have assigned a compatible material to them and set up your lighting and camera settings. You can also use MultiscatterTexture as a special procedural map that allows you to access the properties of the scattered objects in your material editor.



Conclusion




Multiscatter is a plugin that can help you create realistic and stunning scenes with millions of objects in 3ds Max. It works with various rendering systems and offers many features and options to customize your scatterings. You can download a trial version of Multiscatter for 3ds Max 2015 from here or purchase a license from here. We hope this article has helped you learn how to install and use Multiscatter for 3ds Max 2015. 0efd9a6b88


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